Welcome to my Parlour
For Aron and Verik, the walk back through West Dock was interrupted only by drunk halfling sailors and drunk shoanti thugs. Having a Korsovan guard with you, even though his hands are bound, cuts like a knife through the scum of the slums. With some gentle nudging and deft diplomacy, Aron even got Verik to pour his heart out about going renegade, and why he did it. It seems that Verik … hss … hss … hss … hss … hss … *, and he couldn’t take it any more. The guards at the gate laughed off his outlandish claims, and quickly thrust Verik into the dungeons with the other deserters. They mentioned privately to Aron that Kroft was off-watch and would be back on later this afternoon.
For Markus and the rest of the party, the night was about to get much more interesting, and painful. They exited “All the World’s Meat” in the pre-dawn gloom, shuttering the doors and windows before they left. Just was they were packing up, Markus thought he saw something out of the corner of his eye but the streets were deserted. To get a better look, he quickly clambered up a drain-pipe and hoped onto the nearby Shingles. Deftly clearing the roof-top, he came up short, and face-to-face with a Choker’s slavering jaws.
In moments the Choker pounced, ripping into Markus’s flesh with filthy claws and teeth. Markus could feel his throat being crushed and sliced into pieces simultaneously. Down below on the street, Chloe and Hoodlum barely heard the muffled cries and broad thump as a body went down onto the roof. They leapt into action with Hoodlum scaling the building while Chloe cast animated rope in an attempt to ease the climb. They weren’t nearly as successful as Markus at roof climbing but eventually they crested the roof and find the bloody scene with a Choker eviscerating Markus.
With a few well placed bolts and a slice across the rib-cage by Markus, the Choker fled from the party. It leapt from roof to roof with Hoodlum in hot pursuit. Eventually Hoodlum would track it to it’s lair, and with a single well-placed shot would let loose a solid foot of wood and steel between the Choker’s eyes.
An exhausted party met up again at the Orphanage of the Many in the underground levels of the Temple of the Many in Southshore. A very harried and annoyed Sister Donna met the party and asked to know where all these extra orphans had come from, and how they would be fed. Aron vouched for them all, gave them each a gold coin, and donated a sizable portion to help Donna look for a better orphanage than the crypts of a giant temple. After sleeping off their exhaustion, the party awoke to news from the city: Raimy had been seen by the kids, he was somewhere up by in Northpoint. Rumor was he was robbing drunks late at night. A guard also came to find them to inform them that Kroft wanted to see them right away.
The Citadel’s battlements were lit up by the late afternoon sun when the party arrived. They were quickly ushered into Kroft’s office, where they met Kroft along with the dashing Vencarlo Orisini, Korvosa’s premier sword-fighter. He passed along details of a plot by Ambassador Amprei to undermine the city by blocking trade and buying up the cheap property. Luckily, it seemed that he had a weakness in a noble’s wife, and the Spider, gang leader and ruler of Eel’s End had some incriminating evidence of their tryst. Since official guards would be turned away, the party was contracted to investigate.
As they left, Vencarlo offered to escort the group to Old Korvosa. Along the way, the group convinced him to give them some pointers and training to prepare them to fight in the Blood Sports. He gladly agreed, and offered to have them come by for the full day’s training on Wealday. As they crossed the straits and bridges in Old Korvosa, Vencarlo bid the group goodbye and headed up the hill to his academy. The party wisely took some time to hide their more obvious weapons and armor before heading down the docks toward’s Eel’s End.
After a short time spent convincing the guards that they wanted to meet with the Spider to arrange for a large purchase of Shiver, the party nearly ended up food for the Jigsaw Sharks when Markus revealed his true identity to Barsavi. Only the Paladin’s quick thinking and silver tongue prevented a blood bath. The party managed to take a crate of shiver off the streets, and obtain a love letter from the nobleman’s wife to the Ambassador. With a letter like this, Kroft could easily keep Amprei in-line.
The party returned to the Citadel with the letter in hand only to be greeted by a grisly scene. Down in the dungeons, someone had sliced the throats of all the renegade guards, including Verik. After extensively searching for clues, the party was able to uncover that wickedly sharp serrated blades had been used, and that the assailants had likely snuck in and back out using a secret passage in the wall of the prison.
Kroft’s mood was bittersweet. She was pleased with the group’s performance in securing the proof she needed, with their detective work, and with getting a crate of Shiver off the streets. That elation was tempered by the loss of three prisoners in her own dungeon, and with the realization that Barsavi could produce such a large amount of drugs on such short notice. Without officially condoning or endorsing it, Cressida let it be known that if the Spider was dead, he wouldn’t be missed. For their valuable service thus far, the party was also give the pseudo-dragon mark. A badge proclaiming them as valued servants of Korvosa.
Once again exhausted, and saddened by the loss of a key witness against … hss … hss … hss … *, the party returned to South Shore to resupply and rest. With introductions made by Chloe the Bard, Markus and Hoodlum managed to secure an order of mithril armor from the Elven refuge. Since each piece was custom-made, the armor would take some time to complete. With the night nearly passed, the party returned to the orphanage to wait out the rest of the restless Korvosan night.
* DM Note: There really is an in-game reason that the party can’t remember these details.