Tag: Act I

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  • Welcome to your campaign!

    h2. Gone Fishin' It's mid-summer in the colonial port city of Korvosa, and the beloved King Eodred Arabasti II has taken ill. For many weeks his health has been deteriorating rapidly from an unknown cause, and his young wife Queen Ileosa appears to be …

  • (Act I - Scene II) Under Crimson Skies

    h2. Under Crimson Skies After a short and bloody interrogation, Gaedren lay dead upon his bed, and the party recovered the spoils of his hoard. Among them several artifacts, a wand of some power, and a strange jeweled brooch. Though tired from the …

  • (Act I - Scene III) Mourning After

    h2. Mourning After But even in dreams, rest eluded the party. _The paladin dreamt of sword and gleaming armor. Of sadness and those that were lost. The rogue of ships and spiders. Of anger and those that would protect. Visions of black towers …

  • (Act I - Scene IV) The Guard Needs You!

    h2. The Guard Needs You! Sunlight, streaming in through the slats of their room at Aram's Crown, woke the party early the next day. The sounds of the bustling market outside were welcome after days of fire and blood. Wasting little time to get on with …

  • (Act I - Scene VI) Flights in the Night

    h2. Flights in the Night A steady drizzle blanketed the city as dawn broke humid and overcast over Korvosa. Our heroes awoke to playful pokes and shouts from the other orphans as they tried to loosen muscles that have stiffened up on the dilapidated …

  • (Act I - Scene VII) Interludes

    h2. Interludes - Awoken I A boot jabbed hard at his rib cage, causing Devargo Barsavi to snap open his red, bleary eyes while cursing the gloom around his bed. “The fuck is the meaning of this, who's there!?” Devargo demanded while reaching for his …

  • (Act I - Scene VIII) Of Sharks and Spiders

    h2. Of Sharks and Spiders - Loss & Grief Aron's hands were bloody and torn by the time he finished ripping apart the storeroom in search of a secret passage. They found one neatly tucked away in the false wall of a cabinet leading into the depths of …

  • (Act I - Scene VIII) Of Sharks and Spiders 2

    h2. Of Sharks and Spiders - Isolated & Alone The rest of the party awoke in the dark on cold hard beds in Room 8 of the Sticky Mermaid. Still tired, and very hungry, they left the room in search of a good breakfast. The common area was still crowded …

  • (Act I - Scene VIII) Of Sharks and Spiders 3

    h2. Of Sharks and Spiders - Bargaining & Anger The early morning light hadn't yet made it over shanties and slums, and down to the streets of Old Korvosa, as Markus and crew headed out from the Sticky Mermaid. The smells and sounds of fish-mongers and …

  • (Act I - Scene IX) Blood Sports

    The party gathered at the orphanarium before heading to the arena. Donna pleaded with Aron not to go the the arena, he responded with a jumble of words unlike his usual self, sending Donna into an outrage as she stormed out of the room. One their way …

  • Kill it with Fire

    The old fishing skiff bobbed and and swayed in the waters of Jeggare bay as the party made their way alongside Eel's End. The murmur of voices on the deck, and creak of boots betrayed the sounds of the sailors above them. Through a combination of …